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Trade and Industrial Education

Trade and Industry programs are available to all high school students in Roanoke County. All course work occurs at BCAT and requires enrollment at BCAT for program registration.

 

Auto Service Technology I

Due to the popularity of this program, 9th and 10th graders are preferred.
However, 11th and 12th graders may be considered based on space availability.

Passing a 10-hr Safety and Pollution Prevention (SP2) training and a 10-hr
OSHA training course are requirements before access is granted into the shop
area. Auto Service Technology I is designed to develop mental and manipulative
skills relating to basic auto repair operations and the safety procedures for this
field of work. Included in this course of study are auto servicing, brake systems,
and electrical systems. Training in Auto Service Technology I includes studying
theory from text as well as the study and disassembly of nonfunctional and
functional automotive assemblies. Text and activities are designed to prepare
the student for the ASE certification test. By passing the test, a student can
obtain up to 2 verified credits. Participation in SkillsUSA student organization
activities is required.

 

Auto Service Technology II

Auto Service Technology II provides training in theory and hands-on experience
in the repair of the modern automobile. Using up-to-date equipment, students
are taught to use diagnostic equipment to find problems that have occurred in
automobiles with on-board computers and electronic fuel injection. The course
provides a concentration in the following areas of preparation for the ASE
certification test: brake systems, electrical systems, engine performance, and
suspension and steering systems. Students are encouraged to take ASE
certification test. A certification test registration cost is required. By passing the
test, a student can obtain up to 2 verified credits. Participation in SkillsUSA
student organization activities is required.

 

Auto Service Technology III

Auto Service Technology III provides students with the opportunity to complete
their ASE certification in the four basic areas Training in Auto Service
Technology III includes the study of automotive electrical and onboard
diagnostics theory as well as the development of practical (hands-on)
mechanical skills through the study and disassembly of nonfunctional and
functional automotive assemblies, automotive trainers, and online interactive
simulations. By passing the test, a student can obtain up to 2 verified credits.
Participation in SkillsUSA student organization activities is required.

 

Building Trades I

Passing a 10-hr OSHA training course is a requirement before access is granted
into the shop area. Students who have not earned the 10-hr OSHA card by the
pre-established add/drop date may be removed from the course. Building
Trades I is designed to introduce the student to the basics of the carpentry,
electrical, and plumbing trades. Emphasis is placed on enabling the student to
identify and use various hand tools and materials used in each of the trade
areas. Field trips will be used when possible to give the student a close-up look
at jobs under construction. The course is designed to help the student decide
which area to specialize in. Job appropriate clothing, as determined by the
student organization, is required, Participation in SkillsUSA student organization
activities is required. This course covers the competencies needed to take one
or more associated certification test through NCCER.

 

Building Trades II

The three areas of carpentry, electrical wiring, and plumbing comprise the
course of study in Building Trades I and II. (Masonry is a stand-alone course.)
Students further their studies in each of these fields and begin to specialize in
their highest area of interest. Actual hands-on practice gives the students
valuable experience as they develop their skills. As part of their work, students
will assemble a floor, wall, and roof section from plans as well as install
electrical and plumbing systems typically found in residential structures.
Participation in SkillsUSA student organization activities is required.

 

Building Trades III

Students will finish the final level of Building Trades by performing work
experience opportunities with builders in the Roanoke area. Participation in
SkillsUSA student organization activities is expected.

 

Cosmetology I

Cosmetology I is designed to develop skills in permanent waving, chemical hair
relaxing, hair cutting, cleaning and styling of wigs and hairpieces, hair pressing,
and hair color. Additional skills taught are manicures/pedicures, facials, make-
up, hairstyling, and finger waving. Students practice skills on mannequins.
Participation in SkillsUSA student organization activities is required. A minimum
total of 840 hours is needed by the end of the third year of Cosmetology in order
to sit for the Cosmetology State Board exam.

 

Cosmetology II

Cosmetology II students develop advanced skills in tinting hair, lightening hair,
salon planning and management, chemistry, and anatomy. Students practice
skills on clients in a salon environment. Participation in SkillsUSA student
organization activities is highly encouraged.

 

Cosmetology III

Cosmetology III students refine and enhance the skills learned during the first
two years of the program. Emphasis is placed on preparing for both the written
and practical parts of the Virginia State Board of Cosmetology Licensure
Examination. Students may have the opportunity to practice skills on clients in a
salon environment. Students must take and pass the cosmetology licensure
exam in order to receive completer certification. Participation in SkillsUSA
student organization activities is required

 

Criminal Justice I

Criminal Justice I is the first of a three-year sequence of classes designed to
prepare students for further study and eventual employment in the field of law
enforcement, and courts and corrections. The course includes classroom study
of the various aspects of law enforcement, experience using the various law
enforcement implements in simulated laboratory situations, and physical
training. Guest speakers from the profession will be included. Students
planning to work for local police departments, the state police, the park service,
the department of forestry, or any other type of law enforcement agency are
encouraged to consider this program. Participation in co-curricular SkillsUSA
student organization activities is highly encouraged.

 

Criminal Justice II

Criminal Justice II provides more in-depth study of the concepts introduced in
Criminal Justice I. Students will have the opportunity to explore aspects of law
enforcement, courts and corrections and procedures and techniques through
simulated experiences. Business casual attire is required for certain class
activities. Participation in co-curricular SkillsUSA student organization activities
is highly encouraged.

 

Criminal Justice III

Criminal Justice III will include selected research topics related to furthering the
knowledge base obtained during Criminal Justice I and II. An emphasis will be
placed on reading and writing skills that will be essential in undergraduate
college work and the students’ chosen field of criminal justice. This class may
continue the study of such topics as criminal and traffic crash investigations,
crime scene investigation, court preparation, corrections and punishments, and
career related issues. Hands-on activities will enhance and further the
development of work related skills in the field. Studies such as comparative
criminal justice systems, repeat offenders, serial offenders, and use of force
issues will be expanded. Business casual attire is required for certain class
activities. Participation in co-curricular SkillsUSA student organization activities
is highly encouraged

 

Mechatronics/Robotics I

Passing a 10-hour OSHA training course is a requirement before access is
granted into the shop area. Students who have not earned the 10-hour OSHA
certification by the pre-established add/drop date may be removed from the
course. This 2-year program is part of the RCPS Governor's STEM Academy.
Students will obtain the core skills needed for entry into the field of advanced
manufacturing that include: Precision measurement, computer aided design,
computer aided machining, both additive and subtractive manufacturing
processes, and materials and processes, robotic design and programming. The
program may include a dual enrollment option with VWCC. Participation in the
TSA student organization is encouraged

 

Mechatronics/Robotics II

This program is part of the RCPS Governor's STEM Academy. Students will
build upon the core skills developed in Mechatronics-I that are needed to
become skilled manufacturing technicians. Skills developed include: CAD/CAM
computer applications including Autodesk Inventor and Fusion 360, Introduction
to robotic design and applications using VEX robots, AC/DC circuits, resistors,
conductors, motors, generators, electromagnetic motor starters, and pilot
devices like switches and sensors, mechanisms, and applied hydraulics and
pneumatics. The program may include a dual enrollment option with VWCC.
Additionally, potential opportunities in apprenticeship may be available upon
completion of the second year of the program. Participation in the TSA student
organization is encouraged

 

Motorsports Technology I

Passing the 10 hr OSHA training course is a requirement before access is
granted into the shop area. Students who have not earned the 10-hr OSHA
card by the pre-established add/drop date may be removed from the course.
This 2-year program is part of the RCPS Governor's STEM Academy.
Instruction will be provided in the principles of racecar fabrication and some
facets of the Motorsports area including chassis fabrication, welding, racing
protocol and regulatory compliance. Work on various types of vehicles from
drag cars to go-karts to street rods is part of the course. Also, students work on
a school race car trailer, tow truck and school roadster. Students will learn to
use English wheels, a planish hammer, a tube bender and a notcher.
Fabrication, or building cars from the ground up, is a major focus of the
Motorsports program. Students must purchase welding gear and schoolwork
shirts. Participation in the SkillsUSA student organization is required.

 

Motorsports Technology II

This program is part of the RCPS Governor's STEM Academy. Students
continue to build on skills from Motorsports I and work on auto body procedures,
such as applying fillers and primers and the use of forming hammers, forming
heads and bead rollers. Students may begin work on individual projects during
this year. GTAW welding will be learned and applied during this year as well.
Electrical wiring, running brake lines and other fluid lines will be taught. Work on
multi-year project(s) will continue. Workplace Readiness Skills will be
emphasized throughout the course and the WRS certification test will be taken.
Participation in the SkillsUSA student organization is encouraged.

 

Motorsports Technology III

This program is part of the RCPS Governor's STEM Academy. Third year
students will apply and refine many of the skills developed in Motorsports I and
II classes. Third year students will create a major project individually, or with a
group, to bring competencies to a focus. Students will continue to work on
multi-year projects to apply learned skills and emphasis will be placed on
Workplace Readiness Skills as needed. Participation in the SkillsUSA student
organization is encouraged.

 

Welding I

Passing a 10-hr OSHA training course is a requirement before access is granted
into the shop area. Students who have not earned the 10-hr OSHA card by the
pre-established add/drop date may be removed from the course. Emphasis is
placed on SMAW and GMAW – Oxy Fuel cutting and safety in the shop.
Participation in SkillsUSA student organization activities is required. Students
must purchase the following: welding helmet and lens, welding gloves, work
gloves, steel-toed boots, blue jeans—no frayed edges, cotton t-shirt, long sleeve
cotton work shirt, and other materials

 

Welding II

In addition to a review of what was learned in Welding I, the second year of
Welding introduces students to fluxed core arc welding, plasma cutting, and
carbon arc cutting. This course covers the competencies needed to take the
Workplace Readiness Skills certification test. Students can participate in
SkillsUSA activities. Students will earn more hours toward completion of the
Welding Society Certification training. Students will have the opportunity to take
AWS qualification tests

 

Welding III

Welding III is designed to enhance and refine the skills students learn during the
first two years of the program. The final hours of the American Welding Society
Certification training will be completed. Students will learn how to use a CNC
Plasma Cutting table and study gas tungsten arc welding. Blueprint reading will
be covered, and the final skills and written test for certification will be taken.
Students can participate in SkillsUSA activities. Students will have the
opportunity to take more AWS qualification tests.